not that far into the game yet, on thursday i think? & this isn't a complaint, just a thought, but "girl wakes up in bed naked with equally naked dude she just met, & doesn't remember anything?" well that sounds a bit like the beginning of an SVU episode, & it would be nice if that part of the situation was addressed in at least a line or 2 of dialog.
Came back to replay this game after I thought about it while in the shower lmao and it was the best shower thought of my life. Kiron's route singlehandedly took down my writer's block because I had to write out all my feelings after finishing the game :') *looks at my 9 page document* um yeah I'm having a normal amount of thoughts about him...
I love all of your characters so much and I can't wait to get started on the christmas otome after this!! I know I'm always in for a good emotional time with your stories :D
Soo I maxed out trust and management for Zane but I still got bad endings. I would either die or go back to a normal life without Zane. Someone please help!!!
Sounds like your affection isn't high enough. Check out the affection part of the guide for the choices that raise affection or replay with the affectionate trait (gained from the going back to normal end).
I'm sorry I'm not seeing an anything about affection in the guide. I have no clue what the right choices are to raise affection so I just choose what I think is right. I have looked all over for a walkthrough that will tell me what the right choices are but can't find one.
Thanks so much. I have one more question though, Why doesn't the skip option work? I finished Zanes route but when I play it again I can't skip seen dialogue.
it’s such a good game !! being able to see the boys from Halloween otome interact with the boys and characters in this game is just great . i reccomend it !! 10/10 game <33
As for Mira's name we just thought it Cosgrove was pretty and had the requisite C to make Mira's initals MC (We've been theme naming the initial Main Characters as a reference to them being the MC lol).
We didn't make the connection to the actress ^^'. By the time it was brought to our attention it was already too late to change it. So yeah, there's no inside joke. She just happens to have the same name.
I... can't believe... After three years, I just realize NOW that Mira has the same name as a real actress. Even if I don't watch iCarly, I've heard her name plenty of times, this is so baffling of me XD XD XD
Sorry, but as unlock 6 GG Kiron (seventh, as i assume - a bad ending - something like "Kiron crying" - accidentally came out on a similar ending with Daire, so about this.)?
Sorry, I'm not sure I understood the query. Did a CG unlock at the wrong time?
If possible, please provide additional information such as a screenshot and what steps were taken to encounter the issue? Also if you were using the patch or not?
Sorry for my terrible english - I write using an online translator. About actions it is difficult to say, just tried to open more scenes (following the walkthrough), but this scene was not found. I attach screenshots: 1 screen what is missing, I think it should be about the same as Daire (2 screen - a little awkward but in this question I woke up a perfectionist).
Ah, okay. The missing Kiron CG (6th) is from his "Fallen Hero" end while the counterpart to the Daire CG (Kiron's 7th CG) is from the "Things Left Unsaid" end.
Oh, so that's why I couldn't find it (focused on the happy ending) thank you. I want to say that I love this "series" (although my english leaves much to be desired) and I am looking forward to the "Christmas edition". Good luck.
This game is simply brilliant. I just finished to play this game after a full-immersion session and I can't really express in words how much I loved this game.
I have been playing lots of otome games and this is one of my favourite title ever. I can't fully believe this is a full free game, I can't believe I had the opportunity to play it! The game has lots of contents, an amazing plot and the characters and their lines are brilliant and smart. I laughed my eyes out at some point during Rayner lines. I love how the game is so well interconnected with the previous one, which I appreciated but not as much as this. I love that the simple plot is so smart and believable and how everything seems just pretty logical, even though it wasn't supposed to be (really... we are talking about a drunk marriage!). I find absolutely stunning the friendships between the main male characters and amusing the way Zaine speaks about Daine - hilarious as well!
Managing the statistics wasn't really easy and I had to start a new game few times - I suggest implementing a sort of cheats mode to allow people who don't care about raising those but want to focus only on the story. I personally enjoy raising skills and having a bit of gameplay, so I am just talking hypothetically.
For me usually it's pretty simple decide which character I will purse and who bachelor will be my favourite. However, for the first time ever I just loved all of them and I wasn't able to decide who to go for first. They are equally beautiful, charming and interesting - well done in writing their personalities!
I loved Mira much more than Emma, but I also loved their relationships and the way they really care for each other. Mira is a strong heroine and I really appreciated her cheeky lines and they way she speaks to Daine in order to seduce him - hilarious! We definitely need more of this in more otome games. You set a good example here, well done!
I wanted thank you for your hard work and dedication and let you know that you have gained a new fan and supporter. I am already looking forward to the next game and I will cheer you guys. I also would like to know if you have any plans about releasing this game in other languages, as I would be really glad to help with some translations into Italian - we don't get any otome games in Italian!! This one would be gladly appreciated, for sure.
If I could rate this, I would rate it 5/5. Keep up the good work!
I would be really happy to made one. However, I've never used Renpy before and I'm not really sure how I could create a translation project. I followed some guides online but I suppose I will need the original project to be able to open it on Renpy? I would very much appreciate any guide or help so I could start working on it! 😊
Hey, just FYI, the save function doesn't work for mac. It worked in Halloween (full works, demo doesn't) though. Still, I love love love love your stories. Looking forward to Christmas Otome.
We'd like more information on this if possible, preferably in the lemmasoft thread https://lemmasoft.renai.us/forums/viewtopic.php?t=48083. As Valentines Otome was made with RenPy, there may also be others there who can assist to find out what might have changed to cause the save system to stop working.
Sorry I don't want to sign up, but here, I copied the error msg for you:
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/common/00gamemenu.rpy", line 173, in <module> $ ui.interact() File "renpy/common/00action_file.rpy", line 372, in __call__ renpy.save(fn, extra_info=save_name) Exception: Not saved - no valid save locations.
-- Full Traceback ------------------------------------------------------------
Full traceback: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/ast.py", line 881, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/python.py", line 1913, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in <module> $ ui.interact() File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/ui.py", line 289, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/core.py", line 2672, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/core.py", line 3477, in interact_core rv = root_widget.event(ev, x, y, 0) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/transition.py", line 47, in event return self.new_widget.event(ev, x, y, st) # E1101 File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/screen.py", line 697, in event rv = self.child.event(ev, x, y, st) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 244, in event rv = d.event(ev, x - xo, y - yo, st) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 244, in event rv = d.event(ev, x - xo, y - yo, st) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event rv = i.event(ev, x - xo, y - yo, cst) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 244, in event rv = d.event(ev, x - xo, y - yo, st) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/behavior.py", line 910, in event return handle_click(self.clicked) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/behavior.py", line 845, in handle_click rv = run(action) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/behavior.py", line 315, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 372, in __call__ renpy.save(fn, extra_info=save_name) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/loadsave.py", line 436, in save location.save(slotname, sr) File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/savelocation.py", line 409, in save raise Exception("Not saved - no valid save locations.") Exception: Not saved - no valid save locations.
It's highly recommended to play Halloween first as this game takes place after the events of that game and characters from there make appearances in this one.
As a result, there are some scenes and references that may not be as much fun/make as much sense if you were to play this one first.
I can never get Daire waking nightmare ending even though my design and trust stat are maxed because apparently I didn't make kaiser coat but to do that I need to have my design stat at 150 so I don't get why I can't make it when that stat is already maxed. I'm able to make the first coat he ask of me but then toward the end of the game he comes again asking me to make him another thing then I never see him again which make me unable to see some events on August because I wasn't able to get the kaiser coat success on July 26 even though on that day I specifically chose boutique as destination and had my design stat maxed!!!!! If someone could help me I'll be eternally grateful! Seriously I had to replay Daire route 5 times already thinking I made a mistake somewhere but I always failed because of kaiser coat!!! ☹️
The only Kaiser coat requirement is the first one. There is no second coat that you can make.
Waking Nightmare branches from the Best End so it has the exact same requirements but for the last choice choose to find Daire alone instead of confronting Kaiser.
← Return to game
Comments
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i like this game
Zane's route is one of my favorite things ever. I probably replay his route every year LOL I love him and Mira together they're so funny
not that far into the game yet, on thursday i think? & this isn't a complaint, just a thought, but "girl wakes up in bed naked with equally naked dude she just met, & doesn't remember anything?" well that sounds a bit like the beginning of an SVU episode, & it would be nice if that part of the situation was addressed in at least a line or 2 of dialog.
My full review for the game
https://tigermousse.tumblr.com/post/709456257530118144/valentines-otome
Looks lovely :)
Came back to replay this game after I thought about it while in the shower lmao and it was the best shower thought of my life. Kiron's route singlehandedly took down my writer's block because I had to write out all my feelings after finishing the game :') *looks at my 9 page document* um yeah I'm having a normal amount of thoughts about him...
I love all of your characters so much and I can't wait to get started on the christmas otome after this!! I know I'm always in for a good emotional time with your stories :D
Soo I maxed out trust and management for Zane but I still got bad endings. I would either die or go back to a normal life without Zane. Someone please help!!!
Sounds like your affection isn't high enough. Check out the affection part of the guide for the choices that raise affection or replay with the affectionate trait (gained from the going back to normal end).
I'm sorry I'm not seeing an anything about affection in the guide. I have no clue what the right choices are to raise affection so I just choose what I think is right. I have looked all over for a walkthrough that will tell me what the right choices are but can't find one.
There are tabs at the bottom for navigation. The one for Zane specifically is:
https://docs.google.com/spreadsheets/d/1CjKGkKfTB3aXmScImrjptJ_K2RbyADv-1aB_B5uN...
If you scroll to the bottom of the tab you can also see the amount of affection required for each end.
Thanks so much. I have one more question though, Why doesn't the skip option work? I finished Zanes route but when I play it again I can't skip seen dialogue.
I've not come across this issue before and am looking into it. Does it not work at all or at specific points?
And if you load a save does it still not work?
it’s such a good game !! being able to see the boys from Halloween otome interact with the boys and characters in this game is just great . i reccomend it !! 10/10 game <33
Love your games. Would be so epic if Rayner became a love interest one day.
Hi! I was wondering how to apply to patch for the gallery image into the game?
Sorry for the late reply!
You just paste in inside the folder named "game" and it should kick in.
okay, thank you!
We're glad to hear that you enjoyed the game!
As for Mira's name we just thought it Cosgrove was pretty and had the requisite C to make Mira's initals MC (We've been theme naming the initial Main Characters as a reference to them being the MC lol).
We didn't make the connection to the actress ^^'. By the time it was brought to our attention it was already too late to change it.
So yeah, there's no inside joke. She just happens to have the same name.
I... can't believe... After three years, I just realize NOW that Mira has the same name as a real actress. Even if I don't watch iCarly, I've heard her name plenty of times, this is so baffling of me XD XD XD
This is exactly how we felt when we realised XD
Sorry, but as unlock 6 GG Kiron (seventh, as i assume - a bad ending - something like "Kiron crying" - accidentally came out on a similar ending with Daire, so about this.)?
Sorry, I'm not sure I understood the query. Did a CG unlock at the wrong time?
If possible, please provide additional information such as a screenshot and what steps were taken to encounter the issue? Also if you were using the patch or not?
Sorry for my terrible english - I write using an online translator. About actions it is difficult to say, just tried to open more scenes (following the walkthrough), but this scene was not found. I attach screenshots: 1 screen what is missing, I think it should be about the same as Daire (2 screen - a little awkward but in this question I woke up a perfectionist).
Ah, okay. The missing Kiron CG (6th) is from his "Fallen Hero" end while the counterpart to the Daire CG (Kiron's 7th CG) is from the "Things Left Unsaid" end.
The exact requirements for those ends can be find at this point of the guide: https://docs.google.com/spreadsheets/d/1CjKGkKfTB3aXmScImrjptJ_K2RbyADv-1aB_B5uN...
Oh, so that's why I couldn't find it (focused on the happy ending) thank you. I want to say that I love this "series" (although my english leaves much to be desired) and I am looking forward to the "Christmas edition". Good luck.
This game is simply brilliant. I just finished to play this game after a full-immersion session and I can't really express in words how much I loved this game.
I have been playing lots of otome games and this is one of my favourite title ever. I can't fully believe this is a full free game, I can't believe I had the opportunity to play it! The game has lots of contents, an amazing plot and the characters and their lines are brilliant and smart. I laughed my eyes out at some point during Rayner lines. I love how the game is so well interconnected with the previous one, which I appreciated but not as much as this. I love that the simple plot is so smart and believable and how everything seems just pretty logical, even though it wasn't supposed to be (really... we are talking about a drunk marriage!). I find absolutely stunning the friendships between the main male characters and amusing the way Zaine speaks about Daine - hilarious as well!
Managing the statistics wasn't really easy and I had to start a new game few times - I suggest implementing a sort of cheats mode to allow people who don't care about raising those but want to focus only on the story. I personally enjoy raising skills and having a bit of gameplay, so I am just talking hypothetically.
For me usually it's pretty simple decide which character I will purse and who bachelor will be my favourite. However, for the first time ever I just loved all of them and I wasn't able to decide who to go for first. They are equally beautiful, charming and interesting - well done in writing their personalities!
I loved Mira much more than Emma, but I also loved their relationships and the way they really care for each other. Mira is a strong heroine and I really appreciated her cheeky lines and they way she speaks to Daine in order to seduce him - hilarious! We definitely need more of this in more otome games. You set a good example here, well done!
I wanted thank you for your hard work and dedication and let you know that you have gained a new fan and supporter. I am already looking forward to the next game and I will cheer you guys. I also would like to know if you have any plans about releasing this game in other languages, as I would be really glad to help with some translations into Italian - we don't get any otome games in Italian!! This one would be gladly appreciated, for sure.
If I could rate this, I would rate it 5/5. Keep up the good work!
Thank you for your kind words!
Regarding a translation - we have no plans personally but would encourage anyone that would like to make one!
I would be really happy to made one. However, I've never used Renpy before and I'm not really sure how I could create a translation project. I followed some guides online but I suppose I will need the original project to be able to open it on Renpy? I would very much appreciate any guide or help so I could start working on it! 😊
I can provide you with the translation files needed but this might be better done via discord.
Sorry, I totally missed this comment. If you are still willing to, please text me on discord. :)
Giuliax#9943
I'm not actually sure how to start a DM on discord ^^'. So it might be better for you to contact me instead Corynth#1307
I think that my cgs are incomplete but I still love your games and waiting for christmas otome and future games <3<3
Thank you for your kind words ^_^
Clicking on the other chibis on the top left should change which CG gallery you're looking at :)
Oh! I didn't know that! Thank you very much
Looks like I'm down with 2 more cgs for Mira
Hey, just FYI, the save function doesn't work for mac. It worked in Halloween (full works, demo doesn't) though. Still, I love love love love your stories. Looking forward to Christmas Otome.
We'd like more information on this if possible, preferably in the lemmasoft thread https://lemmasoft.renai.us/forums/viewtopic.php?t=48083.
As Valentines Otome was made with RenPy, there may also be others there who can assist to find out what might have changed to cause the save system to stop working.
Sorry I don't want to sign up, but here, I copied the error msg for you:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
Exception: Not saved - no valid save locations.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/ast.py", line 881, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/python.py", line 1913, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/core.py", line 2672, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/core.py", line 3477, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/transition.py", line 47, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/screen.py", line 697, in event
rv = self.child.event(ev, x, y, st)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 998, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/layout.py", line 244, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/behavior.py", line 910, in event
return handle_click(self.clicked)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/behavior.py", line 845, in handle_click
rv = run(action)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/display/behavior.py", line 315, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/loadsave.py", line 436, in save
location.save(slotname, sr)
File "/Users/occam/Library/Application Support/itch/apps/valentines-otome/ValentinesOtome.app/Contents/Resources/autorun/renpy/savelocation.py", line 409, in save
raise Exception("Not saved - no valid save locations.")
Exception: Not saved - no valid save locations.
Darwin-18.7.0-x86_64-i386-64bit
Ren'Py 7.1.3.1092
Valentines Otome 1.0
Mon Jun 22 11:52:09 2020
[/code]
This looks like it's being prevented from saving which could be an antivirus or permissions issue.
First try to launch the game directly as admin and not from the itch.io app and see if that helps.
If not, please see if any of the below are helpful to try and troubleshoot:
https://steamcommunity.com/app/698780/discussions/0/3182216552771027786/?l=english
https://steamcommunity.com/app/344770/discussions/0/1620599015869121835/
http://www.pokemonacademylife.com/forum/viewtopic.php?t=268
Is ok, I already finished the game and uninstalled. Just thought you might want to know in case others have the same problem. Thanks though
Should I play Halloween before I play this one?
It's highly recommended to play Halloween first as this game takes place after the events of that game and characters from there make appearances in this one.
As a result, there are some scenes and references that may not be as much fun/make as much sense if you were to play this one first.
I can never get Daire waking nightmare ending even though my design and trust stat are maxed because apparently I didn't make kaiser coat but to do that I need to have my design stat at 150 so I don't get why I can't make it when that stat is already maxed. I'm able to make the first coat he ask of me but then toward the end of the game he comes again asking me to make him another thing then I never see him again which make me unable to see some events on August because I wasn't able to get the kaiser coat success on July 26 even though on that day I specifically chose boutique as destination and had my design stat maxed!!!!! If someone could help me I'll be eternally grateful! Seriously I had to replay Daire route 5 times already thinking I made a mistake somewhere but I always failed because of kaiser coat!!! ☹️
The only Kaiser coat requirement is the first one. There is no second coat that you can make.
Waking Nightmare branches from the Best End so it has the exact same requirements but for the last choice choose to find Daire alone instead of confronting Kaiser.
Hope that helps!